
Chariots – Can be upgraded to scythe chariots (which are basically paladins with splash damage) in the Iron age. Chariot archers – upgrades for wood improve chariot archer range, other upgrades are at the storage pit. Chariots/chariot archers – Very strong “trash” units in that they only cost food and wood to create. Wheel – Critical upgrade from the Market that improves villager movement speed by 30% and unlocks chariots. Has no upgrade path meaning it’s strength peaks in the Tool Age. Slingers – Strong anti-archer/anti-fortification unit that costs food and stone. Wood efficiency upgrade also improves archer range. Has villager efficiency upgrades by resource type. Market – Unlocked in the Tool Age (requires granary). It is rare to be able to do any real damage to your enemy until the tool age Drush – Clubmen are only slightly stronger than villagers. Blacksmith upgrades are at the Storage pit – Upgrades are available starting in the Tool Age. Generally, 40 wood per tree (compare to Age 2’s 100 wood) Trees – Have a variable amount of wood. Elephants have high DPS but are slower than a villager enabling you to kite. Villagers can kill lions and alligators 1 on 1 without upgrades if they throw the first spear (alligators are slow so you might want to micro your villager back a bit) Wolves – Replaced with lions and alligators. Cost 75 wood each (compare to Age 2’s 60 wood each) A market can’t be built until the tool age. Farms: Aren’t available until a market is built. Hunting: Gazelle (deer equivalent) spawn in larger groups and can be hunted efficiently. Town Center: Any resource can be dropped off at the Town Center. Can only accept food from elephant, shore fish, crocodiles, lions and antelope. Storage Pit: Accepts all wood, gold, and stone. Granary: can only accept food from Berries and farms. No Palisade walls or equivalent – Walls cannot be made until they are researched at the granary starting in the Tool Age Houses support only four population – Unlike Age 2’s five Loom – No equivalent early game upgrade in Age:DE, villagers are a little stronger though No garrisoning – you can’t hide your villagers in the event of an attack Use one of your villagers to scout at the start No starting scout – you only get 3 villagers.
Good luck everyone, and have fun playing!!Ī Quick Reference for Age II HD Players Who Want to Play AoE: DE We’ve been watching some of your wonderful beta streams, and come to realize that no matter how good you are at the other Age games Age of Empires: Definitive Edition might take a little bit of getting used to! To help with that the best Age player on our team here at Microsoft Studios, Will McCahill, wrote up this list for you!